Anton Sander
Environment Artist at Massive Entertainment a Ubisoft Studio
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Resume
  • Home page
  • Resume
  • 3D - Real time Environments
  • 3D - Real time Characters
  • Concept art and illsustrations
  • WIP and Training
3D - Real time Environments
The Division 2 - Open World part 5
The Division 2 - Open World part 5
3D - Real time Environments
The Division 2 - Open World part 4
 The Division 2 - Open World part 4
3D - Real time Environments
The Division 2 - Open World part 3
The Division 2 - Open World part 3
3D - Real time Environments
The Division 2 - Open World part 1
The Division 2 - Open World part 1
3D - Real time Environments
The Division 2 - Open World part 2
The Division 2 - Open World part 2
3D - Real time Environments
Lake Ridden - The Basement
Lake Ridden - The Basement
3D - Real time Environments
Lake Ridden - The Estate At Night
Lake Ridden - The Estate At Night
3D - Real time Environments
Lake Ridden - The Lower Garden (SPOILER WARNING)
Lake Ridden - The Lower Garden (SPOILER WARNING)
3D - Real time Environments
Lake Ridden - Village/Courtyard - Part 2 (SPOILER WARNING)
Lake Ridden - Village/Courtyard - Part 2 (SPOILER WARNING)
3D - Real time Environments
Lake Ridden - Village/Courtyard - Part 1 (SPOILER WARNING)
Lake Ridden - Village/Courtyard - Part 1 (SPOILER WARNING)
3D - Real time Environments
Lake Ridden - Attic (SPOILER WARNING)
Lake Ridden - Attic (SPOILER WARNING)
3D - Real time Environments
Cliff with Lichens
Cliff with Lichens
3D - Real time Environments
Coral Reef Substance
Coral Reef Substance
3D - Real time Environments
GODLING | RTS props and unit
GODLING  |  RTS props and unit
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