Anton Sander
Anton Sander
Environment Artist at Massive Entertainment a Ubisoft Studio
Malmö, Sweden

Summary

My name is Anton Sander I'm a well versed game artist with professional experience of making games and relevant knowledge in creating playable environments. Accounted for making environment art and associated level design for the game Lake Ridden.

I currently work at Midnight Hub as a Game artist and Level Designer.

Website: antonsander.com
Contact: antonsander91@gmail.com

Resume PDF

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Skills

3D ModelingEnvironment ModelingDigital SculptingDigital PaintingGame DevelopmentPBR TexturingTexture BakingTexturing3D AnimationRiggingSound DesignUI Designenvironment artConcept DesignEnvironment DesignGame DesignLevel Designsubstance designerConcept Art

Software proficiency

Maya
Maya
ZBrush
ZBrush
Photoshop
Photoshop
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Unreal Engine
Unreal Engine
Unity
Unity